Beginner | Maps which are perfect for those who are completely new to parkour. These maps are also great for speedrunning due to its simplicity and consistent, easy slings. |
Easy | Maps which are perfect for those wanting to get into parkour and learn basic Mercy tech. These maps can help elevate your in-game Mercy gameplay due to its incorporation of basic movement tech (propjumps etc.). |
Low Intermediate | Maps which incorporate very basic/tutorial style advanced tech (cancel slingshots etc.) and/or focus on precision and timing. These maps are great for those who want to start to learn more niche parkour techs and/or develop a deeper understanding of the basic techs. |
Intermediate | Maps which have consistent, but fairly simple advanced tech (cancel slingshots etc.) and/or heavily focuses on precision and timing. These maps are good for practicing the advanced tech learnt from more low intermediate maps. |
High Intermediate | Maps which has consistent use of advanced tech (cancel slingshots etc.), as well as checkpoints heavily focusing on precision and timing. These maps are a good test to understand your knowledge on identifying and applying more advanced Mercy techs. |
Hard | Maps which has consistent use of advanced tech (cancel slingshots etc.), as well as checkpoints EXTREMELY focusing on precision and timing. These maps will usually take someone comfortable with high intermediate maps around 1500-4000 seconds on their first attempt. |
Very Hard | Will literally make those comfortable with high intermediate maps want to uninstall. |
Expert | Only a few people can finish them, but it isn't 100% "impossible". Just extremely time consuming and very very *very* painful. |
Super Expert | Maps where only the map maker themself or the best of the best can complete (and even they would struggle immensely) glhf! |